Sometimes, when Stick Bug summons Stick Nymphs in a field with a wall beside it (the Strawberry, Bamboo, Spider, Clover, Mountain top, Blue Flower, and Pineapple fields) some of the Stick Nymphs get stuck inside the wall making them unable to move. The King Beetle stuck in the flower below the lair entrance. This glitch can occur when fighting King Beetle, causing it to spin around. To fix this, either go inside the lair again or rejoin. When they die, there is a very small chance that it'll go out of its lair and get stuck at the flowers near the entrance. To activate it, the player should stand near the entrance to the King Beetle's Lair then let it attack them. This seems to be because the script that lets you see its health is still running.Īn example of an invisible Stump Snail. This is not rare, as it happens very often when players die. Sometimes, when a player dies or glitches their way out of King Beetle's Lair, King Beetle's head and health can be seen outside from the Blue Flower Field. This glitch can be solved by leaving and rejoining the server. This is a visual glitch and doesn't make it any harder to kill it. The Stump Snail can sometimes spawn with its body invisible, making the player see only its shell and eyes. This glitch can be fixed by waiting until the meshes load or by rejoining the game. This is purely a visual glitch and the cause of it is most likely the game trying to load meshes for the egg. Invisible Mondo Chick and Commando Chick egg*īoth the Mondo Chick and the Commando Chick can spawn with an invisible egg. This glitch seems more common with the Ladybug and Spider. The mob's head or any other part can move inward. This glitch is purely visual, but it can be triggered when a mob, such as a Ladybug or Rhino Beetle is defeated while it is trying to move. However, bees can still attack it, with it acting the same as if players were to kill it in the field it defends. It is unknown why or how this happens, but when it does, mobs will attempt to walk to their desired spawn field. Mobs will occasionally go out of bounds (outside of the map). This does not apply to Stump Snail, Ants, Bosses, Aphids, and Cave Monsters. This generally makes killing mobs easier. When the player jumps while a mob is going towards them to attack, the mob freezes and does not move towards the player again until the player lands on the ground. The glitch would become fixed and unfixed for multiple weeks until, when Onett would finally fix the glitch permanently in servers of version 448+. On, Onett would fix this glitch (temporarily) and added the code "FrozenBugReboot" to suffice for the glitch. This makes killing them easier, as the mobs will not be able to voluntarily attack the player. Affected bosses include the Coconut Crab, King Beetle, and Stump Snail. In mid-2022, during the days of 7/19-20, 7/22-31, 8/2, and 8/3, all mobs (Excluding the Werewolf, Stick Bug, Tunnel Bear, Wild Windy Bee, Rogue Vicious Bee, and Aphids) would be frozen in place upon entering the area they spawn in. This can also happen to Stick Bug in certain places. Sometimes, the King Beetle gets stuck in the corner which says "Song Name" near it, making it easy to kill him. This glitch seems to happen primarily to Mantises when they leap into objects, such as a wall. The mob can still be attacked and will still drop rewards normally. This usually renders them unable to move or escape, which makes killing them easier. Occasionally, a mob will get trapped in the collision box of certain objects around it.
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